Willem van der Schyf
Character Artist
Mobile 617.435.9338
chaoseidolon@gmail.com
Summary:
I am a skilled, ambitious and motivated artist/designer with a passion for interactive media and game design. I have experience and a strong personal interest in traditional studio art, 3d modeling, world design, conceptual design/character development and a well-developed sense of aesthetics. I am able to approach problems with a collected and objective mindset, and resolve them quickly and effectively. I'm experienced with group based project development and understand how to deal with the unique challenges that this environment presents, at the technical as well as the interpersonal level. Most importantly, I am personally committed to achieving the highest levels of excellence and constant improvement in my art on both a private and professional level. I wish to do so within a team environment that allows me to both grow myself and teach others, and contribute to a project that I can feel truly proud of and passionate about.
Experience:
Projects:Lord of the Rings: Online - Shadows of Angmar
Production and Live Support
Lord of the Rings: Online - Mines of Moria (Expansion)
Production and Live Support
Dungeons and Dragons Online: Stormreach
Production and Live Support
Unannounced Project
Prototyping and Production
Savannah College of Art and Design e-Learning, Savannah GA (June 2005 – February 2007)
Supervisor: Mona Meyer
Title: Media Designer
Worked with a team of Instructional and Media designers in the creation of web content for SCAD's award winning distance learning courses. Work produced was of a high standard of quality and was highly detail oriented. Dealt with all aspects of the design process including media creation, text and graphical formatting and overall quality assurance. Experience working on long-term projects requiring high levels of organization under strict deadlines.
Education:
Savannah College of Art and Design:
Bachelors of Fine Arts – Interactive Design and Game Development (Graduated 2005, Magna Cum Laude)
Relevant Skills and Proficiencies:
Software Proficiencies include:
Maya, 3d Studio MAX, zBrush, Headus UV Layout, xNormal, BodyPaint, Photoshop, Crazybump and constantly adding new proficiencies as the need arises.